﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RPGProject.GameWorld
{
    /// <summary>
    /// A data holder class.
    /// </summary>
    class MapTile
    {
        public ConsoleColor background;
        public int x;
        public int y;

        public MapTile(int j, int i, ConsoleColor back = ConsoleColor.Black)
        {
            this.x = j;
            this.y = i;
            this.background = back;
        }
    }
}
